2012 MLG Anaheim Spring Championship: Blizzplanet interviews David Kim – Game Balance Designer, StarCraft II Heart of the Swarm
The Bearded Gamer Chris Arnone interviewed David Kim, Game Balance Designer of StarCraft II: Heart of the Swarm.
These are the topics pitched to the developer.
- Design philosophy: David Kim responded the developers wanted to fill the gaps for all three races found in Wings of Liberty, and came up with the new units for Heart of the Swarm.
- What is Blizzard’s goals as far as designing balance for eSports?
- How’s the game balanced for Pro Players and Casual players?
- How does Blizzard pull from community suggestions to balance the game?
Tomas Hernandez is owner of Blizzplanet.com since 2003. I post news about World of Warcraft, StarCraft II, Diablo III, Hearthstone, Overwatch, Heroes of the Storm, Blizzard Careers, and the Warcraft film.
Blizzplanet is a leading fansite covering news about upcoming Blizzard Entertainment licensed products. I also post previews and reviews. I have interviewed book writers and Blizzard game developers.
I was previously an employee of the OGaming Network (2003), and IncGamers (2008-2010). I was a guest newsposter for GosuGamers (World of Warcraft) a few years ago and for Diablofans.com (formerly Diablo3.com)
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