E3 2015 – PCGamer StarCraft II: Whispers of Oblivion Prologue Missions Announced
During the PCGamer’s PC Gaming Show held at E3 2015, Day9 interviewed Chris Sigaty and Dustin Browder to talk about the new expansion StarCraft II: Legacy of the Void.
The developers revealed there will be three prologue missions: Whispers of Oblivion. Something nobody expected, taking fans by sheer surprise. It’s the return of the classic StarCraft campaigns?
Below you can watch the E3 2015 PC Gaming Show video, our transcript, and at the bottom of this page: what Blizzard provided us as press at E3 to show you, including screenshots, concept art and a video.
This is a transcript of the video shown below:
Day9: Since I have you both here, I want to talk about a game that seems that it would actually get the end to the storyline that began like seventeen years ago. StarCraft II: Legacy of the Void, oh my God.
Sigaty: It’s super exciting, we are so excited about it and honestly very humbling to be a part of it because these stories around Jim Raynor, around Zeratul, Artanis, Kerrigan; these have been going on since the original StarCraft and then here with StarCraft II we are sort of finishing those in this epic conclusion and it’s coming soon. So we are very, very excited about it.
Day9: What is it like to you guys personally to see the end of the storyline so close?
Sigaty: It’s humbling, it’s somewhat emotional honestly to have worked on it so long and see it come to this and it’s certainly not the end, we have a lot in store for StarCraft II; but the story around these heroes, these characters is happening with Legacy of the Void so very excited to share.
Day9: We also have a special video piece so that you can know where the story ended at the end of Heart of the Swarm. Let’s take a look at the Whispers of Oblivion.
Day9: What does it mean to have prologue missions and when the hell can I play them?
Sigaty: Whispers of Oblivion is connecting, it’s really the story of Zeratul who we haven’t seen other than in cutscenes in Heart of the Swarm and it connects the end of Heart of the Swarm to the beginning of Legacy of the Void and it’s a three mission series that connects those things, Zeratul is focused on finding the final clues to the Zel’Naga prophecy and he puts those things together; you get a chance to play it.
Browder: You know we left Heart of the Swarm, we’ve got the Terrans trying to put together their destroyed civilization from the end of that game; at the same time we’ve got Kerrigan the queen goddess of the Zerg who has sworn to destroy this dark creature called Amon who is making these monstrous hybrid creatures by combining Protoss and Zerg DNA with forbidden and foul technologies and she’s off in deep space trying to destroy this creature and this is the opportunity for the Protoss.
Now to finally re-take their home world to finally retake Aiur they lost so many years ago back in the original StarCraft game; and we’ve got Zeratul running around at the same time trying to put these prophecies back together.
These thee missions will give you a chance to sort of catch up a little bit and understand more about this prophecy. All of these missions will be free to all players regardless of whether you’ve bought or purchased StarCraft at all so it’s free to the world; but if you want early access you need to pre-purchase Legacy of the Void and we’ll have a lot more details about that coming in the next month.
Day9: I know so many people are huge fans of the single player of Legacy of the Void;but how do you balance working on that versus the multiplayer component with such a huge eSport scene?
Browder: It’s a real complicated process of having two teams and we have one group of guys whose sole focus is on the eSports experience, the multiplayer experience and making sure players can get into and understand that experience.
We’ve got a whole other group of guys whose whole job is to make sure that we’ve got this amazing campaign experience. We’ve also got other guys working on arcade systems to make sure that we’ve got the best mod tools out that we can possibly provide our players.
The real challenge, of course, is trying to keep everybody connected; but everybody is so focused on making their part of the game a great amazing experience, just making sure they sort of sync up is the big challenge.
Day9: I’m excited for the final end of the story. I’m excited for the new units at the final release, gentlemen. Thank you so much for coming out.
Chris Sigaty and Dustin Browder from Blizzard Entertainment. Thanks so much for coming out.
Press: Whispers of Oblivion Screenshots
Press: Cinematic Screenshots
Legacy of the Void Prologue – Whispers of Oblivion Trailer
Note: Special thanks to our transcriber rettep. Read the transcript of the E3 2015 StarCraft II: Whispers of Oblivion announcement; and listen to our E3 2015 interviews with Extra-Life (Jeromy “Doc” Adams) and Heroes of the Storm (Phil Gonzales and Alan Dabiri).