StarCraft II 3.18.0 Patch Notes

Blizzard Entertainment deployed a new patch addressing several bug fixes, and featuring a new Announcer: Day[9], and new Co-op Missions Custom Mutators.

StarCraft II Patch 3.18.0 – Patch Notes

  • New Announcer: Day[9]
    • Sean ‘Day[9]’ Plott began his journey into the spotlight with the original StarCraft, and continued to invest his time and energy in StarCraft II when he began streaming the Day[9] daily, providing esports commentary, and more. His voice pack is full of witty remarks and enthusiastic support for your matches.
  • The Collection UI has been updated to improve clarity and functionality.

Adding the following Mutations to Custom Mutators.

  • Inspiration – Enemy Heroic units increase the attack speed and armor of all enemies within a small range.
  • Hardened Will – Enemy Heroic units reduce all incoming damage to a maximum of 10 when any non-heroic enemy unit is near them.
  • Kill Bots – Waves of bots attack players and are invulnerable to damage until they have killed a set number of units.
  • Moment of Silence – When a Heroic enemy dies, all player units around it will reflect on their transgressions, leaving them temporarily unable to attack or use abilities.
  • Life Leech – Enemy units steal life or shields whenever they do damage.
  • The Forged Oracle skin now uses the correct 3D portrait.
  • Fixed an issue in which Reaper KD8 Charges were counted as structures in the score screen statistics.
  • Smart Camera Pan now functions when the game is paused.
  • When a spectator views the game from the perspective of a player with Camera Follow Enabled, the spectator's camera will no longer stutter.
  • Skipping Back while left-clicking on the minimap during a replay no longer causes the camera to lock.
  • Fixed a rare bug where the Archangel would lift off, but never travel to its next destination.
  • Changed the Archangel's mouse over progress bar to display the cooldown on Missile Barrage, instead of the time remaining to complete the bonus objective.
  • Fixed an issue that caused the Missile Commander Mutator to destroy the Top Bar menu when using Custom Mutators.
  • The Engineering Bay tooltip no longer states it enables Spinning Dizzys, as the building is not required.
  • Dehaka
    • Primal Ultralisk no longer can target air units with their Brutal Charge autocast ability.
    • Primal Drones now have an entry in the Hotkey menu.
    • Glevig's attacks are no longer dealing friendly splash damage.
    • Murvar will no longer attack Xenon Crystals on The Vermillion Problem.
    • Dehaka's Zerglings can no longer harvest minerals and gas.
    • Vorazun's Time Stop no longer causes Dehaka and his victim to be frozen in place when he uses Devour.
    • Black Death mutator can no longer be applied to Dehaka's eggs.
    • Primal Zerg hotkeys for Attack and Carapace upgrades no longer revert to default after attempting to change it.
    • Hunterlings that are Devoured during a Leap Attack no longer become stuck in midair.
    • Fixed an issue where Primal Wardens were able to produce more units than they should when stunned.
    • Fixed an issue in which Scorching Breath deals no damage if Dehaka is forced to move during the cast animation.
    • The Evolved Leeching mutation will now display a special effect when triggered.
    • Primal Mutalisks can no longer have their air attack disabled if the Slicing Glaive upgrade finishes during Primal Combat.
    • The Tyrannozor's Leeching gene mutation now displays a passive icon.
    • Fixed an issue that caused Primal Hydralisks and Primal Roaches to be considered flying units as soon as they begin Primal Combat.
    • Primal Ultralisks no longer lose 100 health when burrowed.
    • Fixed an issue that prevented Primal Locusts from attacking shards on Rifts to Korhal.
    • Tyrannozor's Spiked Hide mutation now correctly fires from the unit model and awards kill credit.
  • Fenix
    • Purification Nova will now damage destructible rocks.
  • Abathur
    • Corrected tooltip text for Locust spawns from Swarm Hosts.
  • Karax
    • Colossus Fire Beams can no longer destroy enemy warp conduits on Void Launch.
  • The default Zergling skin no longer shows the mutant Zergling skin’s model in the Collection UI.
  • Fixed a display issue in the score screen when attempting to scroll in games containing more than 8 players.
  • 'Left 2 Die' Arcade lobbies will no longer become stuck when editing teams.
  • After playing a game, Mutation and Tournament widgets will correctly display on the homescreen.
  • Map links and lobby links used together in chat will now display correctly.
  • Resizing the client while in Windowed mode no longer makes the client unresponsive.

 

 

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medievaldragon

Tomas Hernandez is owner of Blizzplanet.com since 2003. I post news about World of Warcraft, StarCraft II, Diablo III, Hearthstone, Overwatch, Heroes of the Storm, Blizzard Careers, and the Warcraft film. Blizzplanet is a leading fansite covering news about upcoming Blizzard Entertainment licensed products. I also post previews and reviews. I have interviewed book writers and Blizzard game developers. I was previously an employee of the OGaming Network (2003), and IncGamers (2008-2010). I was a guest newsposter for GosuGamers (World of Warcraft) a few years ago and for Diablofans.com (formerly Diablo3.com) ***Fans who would love to watch Blizzard-related panels and appreciate our efforts can support Blizzplanet's patreon in a monthly-basis, or a one-time basis. Our staff are volunteer fans like you. Your donatives will help us travel to all the Blizzard events we attend year-round.