StarCraft II 4.7.0 was deployed today with a 501.95MB file size download. In this patch, Zeratul has been added as the new Co-op Commander and Announcer. A few quality of life adjustments were made in Versus mode and the Editor. Multiple bug fixes across the board.
New Co-op Commander and Announcer: Zeratul.
Collect Xel'Naga artifacts to power up your army.
Customize your abilities to deal with any foe.
Learn more in our
New Weekly Mutations have been added.
It is now easier to select an SCV that is currently constructing a building using mouse click selection.
Added a button to the "Language and Region" panel of the Options menu that manually refreshes ping time to all game servers.
This fuction is most useful immediately after a connection change such as a switching to a new ISP or moving your computer to a new location.
Although StarCraft II automatically adjusts networks settings to provide the most responsive gameplay, this function will make these adjustments immediately, ensuring the lowest latency available to you.
New sub field added: Parent Behavior Link.
Located under Unit -> Addon On Units.
Applies the specified behavior to its parent unit from the addon unit.
Allows control over the parent unit based on the Addon's state.
Added Height Range field to CActorQuad.
Allows the quad to change its height based on the position of the player cursor.
Raynor: Fixed an issue that allowed the Hyperion to still attack even when under the effect of the Moment of Silence Mutator.
Kerrigan: Fixed a bug that caused the Pneumatized Carapace icon on Overlords and Overseers to appear inactive when it had already been researched.
Swann: The Vespene Harvester can no longer be cast on enemy or neutral harvesters.
Vorazun: Shadow Fury upgrade icon no longer displays the Protoss Ground Level 3 icon.
Karax: Mind controlled Colossi will now properly attack after researching the Fire Beam ability.
Alarak: Custom hotkeys are now retained for Protoss Weapon and Armor upgrades.
Fenix: Fixed a typo in his level 11 upgrade on the Co-op Commander selection screen.
Fixed an issue with the sound of Nux's normal attack.
The Odin can no longer damage invulnerable Units and Structures with its splash damage.
Units affected by the Polarity Mutator will no longer display an icon, even when they are inside a Bunker.
Temple of the Past: Fixed several areas near ramps that units could become stuck in if they were unloaded by a transport.
Automaton LE, Port Aleksander LE, Emerald City LE: Fixed an issue that caused several ramps and doodads to not display Creep spread.
Port Aleksander LE: Fixed a bug that allowed players to build structures on a particular ramp.
Emerald City LE: Unit outlines will now be displayed when units are positioned behind ramps.
Fixed an issue that allowed players to build units in the second part of "Enemy Intelligence."
Tal'darim Probes and Stalkers are now using the correct Tal'darim portraits in Legacy of the Void campaign.
Instigators from the mission "Purification" are no longer missing their 2D portrait.
Heart of the Swarm: The Mothership Core model is no longer a placeholder model if the Golden Age Protoss Mothership skin is equipped.
Fixed an issue that caused Broodlings with the Simulant skin to produce overly large corpses.
Roaches using the Simulant skin now have the Tunneling Claws upgrade indicator on Low settings.
The Dark Shrine now has a research animation.
The latest StarCraft II Patch 4.6.2 introduces the BlizzCon 2018 cosmetic Classic skins for the SCV, Probe, and Drone.
Those who purchased the War Chest will receive 17 new portraits.
For those who purchase a BlizzCon ticket or a
BlizzCon Virtual Ticket, the following items are now available in your Collection:
New Unit Skins
New Portrait – Chimera Marine
Those who have purchased a War Chest will receive the following 17 portraits:
WCS 2018 Trophy
The cooldown of the Stalker and Dark Templar’s Blink ability will no longer be paused when under the affects of Fungal Growth.
Fixed an issue that caused Tal’darim buildings to appear as standard Protoss buildings during cutscenes.
The Odin’s anti-air weapon no longer causes friendly fire.
Fixed an issue that caused Joeyray’s Bar’s Command Card to become locked, preventing the recruitment of new Outlaws.
Fenix: The hover-text for Probius no longer displays an internal string.
Trophy Tops have been restored.
Fixed an issue that caused the Map Preview to not appear consistently.
Cradle of Death no longer appears twice on the Co-op Mission menu selection.
A hallucination of a Disruptor using the Golden Age skin will no longer appear practically invisible.
The Classic StarCraft game has been updated to Patch 1.22.1 which updated the map pool, and ranked rewards.
StarCraft II Patch 4.6.1 addresses Co-op and VS hotfixes (including Han & Horner, and Tychus), and adds a new commemorative bundle.
A new commemorative bundle in honor of the Bain family is now available in the shop.
The Balance Testing Queue is now active.
Each race is receiving significant balance changes.
To learn more about the changes and the thinking behind them, please read our
. blog Bug Fixes
Han and Horner
The Trigger Override glow will now properly display after an Asteria Wraith has fired 10 attacks.
Using Medivac Pickup to transport Tychus’ heroes affected by the Choker’s Tentacle Attack will now remove the stun effect.
When attempting to cast Crooked Sam’s Demolition Charge on a unit that already has an active Demolition Charge, the error message “That unit is already affected” will appear instead of the generic “Error” message.
The Moebius Restraint Matrix debuff Icon has been corrected.
Fixed an issue that caused Battlecruisers to become stuck on the ground if Vega’s Dominate was cast quickly after Psi Projector.
Shredder Grenade no longer damages units that are inside Bunkers or Transports.
Armor and attack upgrades at the Engineering Bay will no longer revert to their default keybinding at level two and above.
Lt. Layna Nikara can no longer heal units while they are being warped in.
Para Site LE – Adjusted the amount of minerals at particular nodes at the player’s starting base to be consistent with other bases.
Fracture LE – Fixed an issue that caused several line-of-sight blockers to also block the sight of air units.
Cerulean Fall LE – Removed an invisible line of sight blocker outside of each player’s natural expansion.
The Void Ray’s Prismatic Alignment tooltip now states that it slows down the Void Ray’s movement speed.
Fixed an issue that caused players to be unable to target flying units over a Nexus while it was casting Recall.
A new patch was deployed today for StarCraft II to fix minor UI and cosmetic bugs.
New weekly Mutations has been added with Bannable Offense kicking off the new challenges.
A new Viking Trophy Top has been added for tournament winners.
Fixed an issue that added a delay at the beginning of a Versus match, delaying when players could control their workers.
Zerglings using the Primal skin will no longer show the fire death animation when being killed by non-fire type attacks.
Fixed several issues relating to War Chest 3 cosmetics.
War Chest: BlizzCon 2018 will be available for purchase starting August 9. You can purchase the race of your choice for $9.99 each, or you can buy the bundle for $24.99.
has been added in preparation for its global launch on August 9.
War Chest: BlizzCon 2018
Over 70 new items will be available including new skins, portraits, sprays, emoticons, and a new cosmetic: banners.
Learn more in our
. preview blog
Blizzard Entertainment just deployed a small patch addressing a couple of bug fixes. No balance at this time. This patch is around 349MB file size.
Darkness Ssanctuary LE
Blizzard Entertainment deployed StarCraft II Build 4.3.1 on Thursday, May 17th. These are the patch notes:
A New Ultralisk trophy top has been added for the new season.
Fixed an issue that caused several Melee maps to display in English instead of the language of the region.
The APM indicator will no longer display for Observers using the WCS 3.0 Overlay aiming the player camera on players using custom console skins with the APM indicator.
If a worker is rallied to a mineral patch that is mined out, the way point will no longer be removed.
Mass Recall and Strategic Recall will no longer teleport units that are in the process of warping in.
Blizzard Entertainment deployed StarCraft: Remastered Patch 1.21.5 introducing a new Frontier League Map pool with two ASL Season 5 maps, a new Chat /help, and bug fixes.
Features and Improvements
Updated the Frontier League Map pool to replace Jade and Match Point with ASL Season 5 maps: Transistor and Gladiator.
Red vs Blue is now the default player colors for Top vs Bottom multiplayer 1v1 games.
Optimized Battle.net player profile performance.
Streamlined basic chat command help by listing all available commands when the user types /help.
Multiplayer setting including the game name, map file, game type, teams, speed, and turn rate are now preserved even after a player re-logs.
Fixed a crash that was intermittently happening upon launch.
Fix for player receiving “Error# 112 Storm Error” after attempting to load saved custom games.
Character data such as time played, and overall stats were carrying over if players created profiles using the same name in different regions.
Blizzard Entertainment deployed Patch 4.3.0 introducing two new Premium Arcade content: ARK Star and DirectStrike. No balance changes. Bug fixes range all game modes, includig Co-op heroes..
New premium Arcade content is now available for purchase.
All new single-player, tactical, turn-based RPG, from Pirate.
Level up your party, collect weapons and armor, and unravel the mystery of ARK Star.
Learn more in our
blog. Direct Strike
An upgraded version of Desert Strike HotS from Tya.
Classic Tug-of-War gameplay with new free Commander Modes.
Premium content unlocks more modes and cosmetics rewards.
Learn more in our
blog. A new ‘Premium Content’ filter has been added to the Arcade section.
New visual indicators have been added for the following upgrades:
Extended Thermal Lance
Disabling Ambient Sounds will now disable the sounds made by the Marine, Hydralisk, and Zealot on the Versus screen.
Fixed an issue where a cutscene would not play properly during the briefing before Harbinger of Oblivion.
Broodlings that spawn during cutscenes will no longer remain around your base when skipping the cutscene on Flashpoint and Fire in the Sky.
Fixed an issue that caused two bunkers to be stacked on each other on Lock and Load.
Loading screen tips no longer overlap with the Co-op map tips for certain languages.
Researching the “Charge” upgrade in a Co-op mission no longer grants the player 400 XP.
When cancelling a structure, the full death animation will no longer be triggered.
Han and Horner
The Widow Mine will now display a targeting laser indicating the unit they are locked onto.
Reapers will no longer become stuck as flying units after being attacked by Void Crystals on Scythe of Amon.
Fixed an issue where Sentinels would sometimes revive and become unresponsive.
The Raven no longer loses armor upgrades when in cloaked mode.
Removed placeholder text from the Raven’s “Deploy Bio-Mechanical Repair Drone” tooltip.
Fixed an issue that caused the cooldown of Ignite Afterburners to not benefit from the “Speed Increases for Drop Pod Units” mastery.
Using Combat Drop over a bridge on Void Thrashing will no longer cause A.R.E.S. bots to not spawn.
The ranking in the Versus A.I. queue will now increase and decrease properly.
The Simple Commands card no longer have art issues with the new console skins.
The Pin Map button no longer overlaps with long map names.
Melee maps that were played with an extension mod no longer appear with the extension mod under the My Map Published filter and when searching for the map.
The level reward decal is no longer cut off when observing the reward decal on the defeat or victory windows.
The ‘Select Builder’ universal hotkey no longer appears unbound on the Standard layout
Fixed an issue where the Bob Toss portrait was not listed in rewards section of respective achievements
Fixed an issue where the icon for Adept’s Resonating Glaives upgrade was using the old art in Production tab
The Research Extended Thermal Lance upgrade new displays the range increase.
The Auto-Kill achievement has been relocated to the “Unranked/Ranked” category instead of the “Melee Combat.”
When activating the Oversight or Surveillance Mode ability with multiple Overseers and Observers selected, the units will now activate all at once instead of one at a time.
The textures of the Nexus spell Recall will not remain on units that were attacked by Neural Parasite.
Viper Abduct and Reaper KD-8 Charge can no longer prevent Recall from finishing.
Activating the Surveillance Mode ability will no longer cause Observers to appear in the production tab.
Fixed an issue that caused the model for Calldown: Extra Supplies to become stuck in the air.
Fixed an issue where, under certain circumstances, canceling ‘Spawn Creep Tumor’ caused the original Creep Tumor to retain the ‘active’ model but could not activate ‘Spawn Creep Tumor.’
Overlords and Overlords with the ‘Ventral Sacs’ upgrade will no longer both be selected when using ctrl+click or double click.
Fixed an issue that caused Spore and Spine Crawlers to disappear from Structures tab when they uproot.
Adjusted the art for the Mira’s Marauders Marine skin to help differentiate them from the default Ghost skin.