Blizzard Launcher Icons Redesigned to Fit StarCraft: Remastered

Last night, Blizzard Entertainment updated the Blizzard Launcher with smaller game icons. The large game icons were definitely changed to the smaller ones in other to be able to fit the two new games coming in mid-August to the Blizzard Launcher:

StarCraft: Remastered (August 14 release date) and Destiny 2 Beta (PC) — slated for late August.

 

StarCraft: Remastered – We Are Under Attack! Video

A new StarCraft: Remastered spotlight content has been unlocked revealing the new video teaser: “We Are Under Attack!” Blizzard Entertainment posted a live action video of a Zerg and Protoss invasion upon Seoul.

Citizens go on with their daily activities when suddenly the sunlight coming through the windows darkens. Curious, they approach the window to see in terror UFOs descending upon their city. Zerg overlords approach the shore. Mayhem ensues as citizens flee in the streets.

StarCraft: Remastered launching on August 14th. Upgrade to Remastered to gain three portraits, three skins (Korhal Command Center, Aiur Nexus, and Char Hive), and a free Stukov Co-op Commander in StarCraft II.

StarCraft: Remastered coming to the Blizzard Launcher

An elaborate hands-on gameplay article by Ars Technica, reveals that StarCraft: Remastered will be played from the Blizzard Launcher.

That means access to all your Battle.net Friends across all post-2004 Blizzard games, better downloads and updates, and… future cross-game promo content? Hmm.

Ars Technica: SC:R will boot from within Blizzard’s official launcher, as opposed to the standalone EXE that StarCraft: Brood War currently operates from. The beta version I played weighed in as a 4.53GB install, but I cannot confirm whether that file size included any single-player content, which was unselectable from the main menu. Running the “remastered” version in menus brings up entirely new background art. LAN support remains entirely unchanged.

 

 

Behind the Scenes of StarCraft: Remastered

Blizzard Entertainment shared an in-house interview with the developers currently working on the StarCraft: Remastered. This behind-the-scenes interview shows a few side-by-side comparisons between the original StarCraft in-game art and the remastered version. Read the full interview.

Brian Sousa
Senior 3D Artist

You worked on the original game back in 1997. What’s been the coolest thing for you to revisit as a leading artist on StarCraft: Remastered?

Brian: There were some things that really made me geek out. The new Goliath the team came up with—it’s so awesome, it makes me feel bad, because I made the original one. I was like, “Oh my God, did you see how much detail they put into this thing?”

Behind the Scenes of StarCraft: Remastered

 

 

StarCraft Remastered Cinematic Tease?

Update: The image teased was not related to StarCraft Remastered. Oops! It was instead the reveal of a new StarCraft II Co-op Commander: Fenix. That I did nail. Check out the announcement videos here

Recently, Blizzard Entertainment announced the StarCraft Remastered Edition is coming this summer. The original StarCraft is getting an upgrade to 4K high-definition, and that means cinematics should definitely be remade from scratch.

Today, the StarCraft Twitter posted an enigmatic image, that doesn’t exactly reveal much unless you know your StarCraft lore. The image in question seems to depict a zealot and a hydralisk. If you take a close look at the background, it shows what looks like a temple pillar.

The image harkens fans to the cinematic where a hydralisk ambushes Fenix the zealot, and kills him (behind-the-scene). Blizzard hasn’t discussed much about the StarCraft Remastered cinematics, but this image opens the possibility of a upcoming cinematic reveal.

Watch the video below to check out the original cinematic scene described in this new image.