New StarCraft II Co-op Commander: Fenix

Yesterday, Lead Co-op Designer David Sum revealed that Fenix will join the game as the new StarCraft II Co-op Commander. You can watch the reveal in the video below around 00:17:00.

 

Fenix is able to switch between three-forms to adapt to any situation: Praetor Armor, Solarite Dragoon, and Cybros Arbiter. The new commander will be available for purchase in patch 3.13 for $4.99. Learn more about his abilities and features here.

 

 

StarCraft Remastered Cinematic Tease?

Update: The image teased was not related to StarCraft Remastered. Oops! It was instead the reveal of a new StarCraft II Co-op Commander: Fenix. That I did nail. Check out the announcement videos here

Recently, Blizzard Entertainment announced the StarCraft Remastered Edition is coming this summer. The original StarCraft is getting an upgrade to 4K high-definition, and that means cinematics should definitely be remade from scratch.

Today, the StarCraft Twitter posted an enigmatic image, that doesn’t exactly reveal much unless you know your StarCraft lore. The image in question seems to depict a zealot and a hydralisk. If you take a close look at the background, it shows what looks like a temple pillar.

The image harkens fans to the cinematic where a hydralisk ambushes Fenix the zealot, and kills him (behind-the-scene). Blizzard hasn’t discussed much about the StarCraft Remastered cinematics, but this image opens the possibility of a upcoming cinematic reveal.

Watch the video below to check out the original cinematic scene described in this new image.

 

Blizzard Entertainment Announces StarCraft: Remastered

Blizzard Entertainment Announces StarCraft: Remastered, supporting 4K HD monitors with enhanced graphics and audio. The original soundtracks, dialogue, and animated portraits have been remastered, as well. It has not been clarified, but it is likely the cinematics too. In addition, LAN & Modern play, and be able to zoom in and out.

However, it won’t be a free DLC to complement your original copy of StarCraft. A price will be announced at a later time. If you have a friend, or you have never played StarCraft, StarCraft and StarCraft Brood War will now be FREE. You would only pay for a upgrade to the Remastered version as an option. HD and non-HD players will be able to play together. Gameplay has been preserved intact. In the meantime, here you have a sneak peek into the StarCraft: Remastered.

Blizzard Entertainment Announces StarCraft: Remastered

The groundbreaking sci-fi real-time strategy game remastered in 4K Ultra High Definition, to include all content from the original award-winning game and its renowned expansion, StarCraft: Brood War®.

StarCraft: Remastered maintains the gameplay and balance that set the standard for the RTS genre, while updating graphics and audio, and adding matchmaking, ladder, social features, and more!

IRVINE, Calif. — One of the highest rated, most celebrated games of all time has evolved. Blizzard Entertainment today unveiled StarCraft®: Remastered, a reverently crafted modernization of the original award-winning real-time strategy game. StarCraft: Remastered will offer a full graphical overhaul of the original StarCraft and the StarCraft: Brood War® expansion, while preserving the sublime gameplay that captivated millions of gamers around the world and served as the foundation for professional global esports.

“StarCraft is a pure distillation of Blizzard’s DNA — its story, its balance, and all the little details reflect our long-running commitment to epic entertainment, and it’s been a staple in competitive gaming and esports for almost 20 years,” said Mike Morhaime , CEO and cofounder of Blizzard Entertainment . “With StarCraft: Remastered, we’re modernizing the original game’s visuals, audio, and online support to ensure that players can enjoy StarCraft for another 20 years and beyond.”

The remastered graphics and audio will bring a modern look and feel to the timeless classic, with widescreen UHD support for up to 4K resolution. Other updates will include new illustrations to enhance storytelling in the StarCraft and StarCraft: Brood War campaign missions; advanced matchmaking; full connectivity to Blizzard’s gaming network for social features and updates; cloud saving for campaign progress, custom maps, replays, and keybinds; support for eight new languages in addition to the original five; and more. While these improvements will bring StarCraft to the modern era, gameplay and balance have been precisely preserved, for an experience that will feel identical to veteran players.

Blizzard is developing StarCraft: Remastered for release on Windows® and Mac® PCs, with an anticipated release date this summer. Pricing and related information on StarCraft: Remastered will be announced at a later date. Prepare to venture once again onto the planetary battlefields of the war-torn Koprulu Sector; command the forces of the zerg, protoss, and terrans in their struggle for galactic domination; relive the epic saga of Marshal Jim Raynor, Kerrigan, and Praetor Fenix; or just vie for the GG against fellow players in this rejuvenated version of the online competitive RTS that set the bar for an entire genre.

Learn more at www.starcraft.com

In preparation for StarCraft: Remastered, Blizzard Entertainment will update StarCraft: Brood War later this week to version 1.18. The update will include bug fixes and improvements, including the ability to rebind keys; observer mode; modern anti-cheat measures; compatibility improvements for Windows 7, 8.1, and 10; and more. Once the update is live, StarCraft Anthology, which includes the original game and the Brood War expansion, will be free to download and play.

 

Starcraft: Remastered

The classic is back! Blizzard announced Starcraft: Remastered, a 4K Ultra High Definition remake of the original game.

This is a return of the gameplay of the beloved game from 1998 but with a fresh coat of paint using updated graphics and audio, as well as added matchmaking, ladder, social features and more.

FEATURES

  • Widescreen 4K Ultra HD Resolution
  • Classic StarCraft Gameplay Remains Untouched
  • New Illustrations Enhance Original Story
  • More than 50 Single-Player Missions
  • Plugged in to Blizzard’s Gaming Network
  • Cloud Saves for Campaign, Custom Maps, Replays, and Keybinds
  • Localized in 13 Languages

GORGEOUS ULTRA HD VISUALS
  • 4K Ultra HD Graphics and Upgraded Audio: StarCraft: Remastered will include high-resolution unit models, buildings, doodads, and tilesets, as well as high-fidelity music and sound effects to bring the original game into the modern era, while retaining the classic StarCraft style.

  • Same Timeless Gameplay: The gameplay balance and idiosyncrasies have been painstakingly preserved from the original game. Mutalisk stacking, magic-boxing, unit pathfinding, control-group limitations, and more will all remain intact, allowing veteran players to enjoy playing and watching high-level competitive matches as before.

UNSURPASSED REAL-TIME STRATEGY GAMEPLAY
  • Includes Original and Expansion Campaigns: Return to the planetary battlefields of the war-torn Koprulu Sector and command the forces of the terran, zerg, and protoss across more than 50 story-driven single-player missions.

  • Fall in Love Again: Relive the epic saga of some of gaming’s most memorable and beloved heroes and villains, including Marshal Jim Raynor, Lieutenant Sarah Kerrigan, and Praetor Fenix.

  • Enhanced Storytelling: Original cinematics will be improved to 1080p resolution, while mission interludes and introductions will feature new comic-book style illustrations.

ROBUST FEATURES BRING THE TIMELESS CLASSIC TO THE MODERN ERA
  • Blizzard’s Gaming Network Brings a Bevy of Features: In addition to accurate matchmaking and enhanced ladder functionality, players will also be able to stay in touch with and chat with friends playing other Blizzard games. The classic functionality of named custom games and custom game lobbies will be retained, for the familiarity of long-time StarCraft players.

  • Localized in 13 Languages: English, German, French, Brazilian Portuguese, Spanish (LatAm), Spanish (European), Polish, Italian, Russian, Korean, Simplified Chinese, Traditional Chinese, and Japanese

Screenshots (SD vs HD)

 

Unit Comparision

 

 

Portraits

Trailer

StarCraft II Patch 3.10.0 – Patch Notes

Blizzard Entertainment deployed patch 3.10.0 adding a new TotalBiscuit announcer purchase option, and the 2017 Ladder Season 1 map pool. In addition, various balance updates for the following Co-op Missions Commanders: Nova, Stukov and Zagara.

The bug fixes encompass the Nova Covert Ops Campaign, Co-op Missions, Arcade, Interface, and a couple Gameplay adjustments.

StarCraft II: Legacy of the Void 3.9.0 Patch Notes

Blizzard Entertainment released a new StarCraft II: Legacy of the Void Patch which introduces Commander Stukov to the Co-op Missions. A new bundle includes the three Nova Covert Ops missions and the Nova Commander for Co-op Missions. Updates for the WCS Observer interface. 4 new maps for 1v1 Community Custom Maps & 2017 Ladder Season 1. Changes to the Co-op mission commanders, multiplayer balances, and bug fixes.

StarCraft II: Legacy of the Void 3.9.0 Patch Notes

A new commander, Stukov, has been added to Co-op Missions.

  • Stukov is the first commander to control a dual race army.
  • Stukov’s mindless horde of Zerg and Infested Terran will devastate the enemy base with constant waves of troops. He can call down the Apocolisk, a giant Ultralisk with Terran armament, and the Aleksander, an infested Super Battlecruiser, from his top bar abilities.
  • Stukov is available as a standalone purchase for all players.
  • For more information, see our blog.

A new “Super Nova Bundle” is now available for purchase.

  • The Super Nova Bundle includes all three Nova Covert Ops Mission Packs and the Nova Co-op Commander.
  • The Super Nova Bundle supports dynamic bundle purchases, where the bundle price will be adjusted accordingly if any number of items in the bundle are already owned.
  • The new Nova announcer will be granted to players who purchase the Super Nova Bundle, or have both the Nova commander and all three Nova Covert Ops Mission Packs as standalone purchases. For more information, see our blog.

New updates have been made to the WCS Observer Interface. This can be found in the Options menu under “Observer and Replay”.

  • Support has been added for 1v1, 2v2, 3v3, and 4v4 team games.
  • Support has been added for 16×9, 16×10, and 4×3 resolutions.
  • The WCS Observer Interface will now detect whether tournament observers have data set up in Logos.SC2Mod, and will automatically adjust settings for faster setup.

Four new 1v1 community maps have been added to Multiplayer > Custom. These maps will be included in the 2017 Ladder Season 1 map pool:

  • Abyssal Reef LE
  • Paladino Terminal LE
  • Proxima Station LE
  • Honorgrounds LE
  • For more information, see our blog.

 

StarCraft II Patch v3.8.0.48258 – Balance Updates

Blizzard Entertainment deployed a balance patch for StarCraft II: Legacy of the Void. Below you may read the Patch Notes (v3.8.0.48258).

Terran

Cyclone

  • Anti-ground weapon range increased from 4 to 6.
  • Anti-grounds weapon minimum scan range updated to 6.5
  • “Mag-Field Launchers” upgrade removed.

 

Zerg

Hydralisk

  • “Evolve Grooved Spines” upgrade removed, and +1 range is now added back to “Muscular Augments” upgrade.

Viper

  • Reduced “Blinding Cloud” ability duration from 10 seconds to 6 seconds.

 

Protoss

General

  • Updated subgroup priorities for Tempest, Immortal, and Dark Templar.

Immortal

  • “Barrier” is now a passive ability, and its cooldown is reduced from 43 to 32.

Tempest

  • Removed “Disruption Blast” ability.
  • Anti-ground weapon range increased from 8 to 10.
  • Anti-ground weapon damage increased from 35 to 40.

 

BlizzCon 2016 DeepMind and StarCraft II Deep Learning Panel Transcript

This is a partial transcript of the BlizzCon 2016 StarCraft II DeepMind Panel. Unfortunately, for some reason, only 28 minutes were available in the Virtual Ticket VOD. The event was hosted by the following panelists:

  • Oriol Vinyals (research scientist, DeepMind)
  • Kevin Calderone (software engineer, StarCraft II)
  • Paul Keet (senior software engineer)
  • Tim Ewalds (DeepMind, software engineer)

StarCraft II and Deep Learning

Female Voice: Welcome to the DeepMind and StarCraft II Deep Learning panel.

Artosis: Hi, everyone. I’m Daniel Stemkoski, much better known as Artosis, and I am the world’s #1 StarCraft fan. I’ve been playing for 18 years now. I was a StarCraft I and StarCraft II pro gamer; and I haveve lived in Korea for over 8 years commentating it. I tell you this because… well this is the only way for me to explain how excited I am to be on this panel, to be asking these guys questions about DeepMind tackling StarCraft II.

I, like many of you, watched the Alpha Go match against Lee Sedol, and it was amazing to see a computer destroy the best player in the world and to see StarCraft chosen next, it just kind of validates my whole life. You know always knowing inside the reason why I’m just so bad at StarCraft is because it’s harder than chess and go. So I’m very excited about this, and without further ado I’d like to introduce the DeepMind research scientist Oriel Vinyals.

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