Blizzard Entertainment deployed Patch 3.3.0 upon the StarCraft II servers to add new content, UI improvements, and bug fixes for the core game and the Covert Ops missions.
Blizzard revealed today the coming features of the next Patch for Starcraft Legacy of the Void.
3.3 will introduce two things: Mutators and Mastery Levels.
Spice up your games with the weekly mutator challenges, including but not limited to sleeping workers, invisible armies, tornados, fast enemies and infested zombies assaulting your base.
To make these challanges worth playing, playing commanders beyond level 15 will contribute to the mastery levels, which will give you points to spend to strengthen your units and abilities across commanders.
Finally, there is one small unmentioned reveal: the next commander to join the battle is Abathur, the evolution master mind behind the swarm.
StarCraft II: Legacy of the Void patch 3.2.2 addresses several bugs, including a couple bugs in Nova Covert Ops.
- Clicking on your league icon in Multiplayer > Ranked will now correctly take you to your profile ladder division screen.
- Fixed a rare crash that could occur when watching ”The Story So Far” videos in the Campaign screen while in a party.
- Fixed a rare crash that could occur when attempting to invite someone on your Friends List that is no longer online.
- MP3 files are now working properly again in the StarCraft II Editor.
- Fixed an issue on Invader LE where certain areas of the map were inhibiting air control for flying units.
- Fixed an issue on Frozen Temple where certain areas of the map were inhibiting air control for flying units.
- Fixed a localization issue on the Multiplayer screen for the German and Italian versions of StarCraft II.
- Fixed an issue that prevented players from getting credit for unlocking bonus equipment in the second mission of the Nova Covert Ops campaign when using the ‘Play Again’ option.
- Fixed an issue where the incorrect audio would play in the German version of StarCraft II.,/li>
Blizzard Entertainment launched the Nova Covert Ops campaign today along with many bug fixes and other new features. Nova Covert Ops requires the free StarCraft II Starter Edition, StarCraft II, or StarCraft II: Legacy of the Void.
Read a partial patch notes for Patch 3.2.0.
Patch live in SEA today, 3/28. To be released in other regions starting 3/29.
The first mission pack for Nova: Covert Ops is now available!
- The first mission pack consists of three missions and can be accessed by selecting Campaign > Nova: Covert Ops.
- Assuming the role of Nova Terra, re-immerse yourself in the Koprulu sector, strategize against the Defenders of Man, and help Emperor Valerian Mengsk restore peace and unity to the Dominion.
- Customize your equipment, select special army upgrades, and utilize powerful psionic ghost abilities to work your way through each mission to victory.
- A new ghost unit skin is now available for those who had pre-purchased the Nova: Covert Ops mission bundle.
- Players who purchase the Nova mission pack or mission bundle but do not own any of the expansions in the StarCraft II trilogy have elevated access to the following components of StarCraft II: Starter Edition:
- Ability to chat in Public Chat Channels
- Ability to join and chat in Groups and Clans
- Map publishing to the StarCraft II Arcade utilizing the full range of assets from all three StarCraft II expansions
- Offline Play
- For more information, see our blog post.
- Chain of Ascension
- A new Co-op Missions map, Chain of Ascension, has been added!
- Fight off waves of enemies as you and your ally engage in a tug-of-war battle to achieve victory.
- For more information, see our blog post.
- Level 15: Strike from the Shadows
- Cloaked Damage bonus has been reduced from 25% to 15%.
- Cloaked Damage bonus now applies only to unit attacks and not abilities.
- The effect still applies to all allied units.
- Dark Templar & Shadow Guard
- Shadow Fury damage changed from 35 to 25 (+15 to light).
- Level 15: Strike from the Shadows
Bug fixes, and other features in the full patch notes.
The 19th D.I.C.E. Awards has nominated StarCraft II: Legacy of the Void in the Outstanding Achievement in Original Music Composition.
The D.I.C.E. Awards ceremony will take place on Thursday, Feb. 18, 2016 at Mandalay Bay Hotel Convention Hall.
The Academy of Interactive Arts & Sciences is proud to honor the year’s finest achievements in video games with the 19th Annual D.I.C.E. Awards (#DICEAwards), hosted by comedian, podcaster, voice actor and cartoonist Pete Holmes. Academy members begin voting for the video game industry’s premier peer-based awards show Thursday, January 14th at 3 PM PST; the winners will be revealed at the Awards ceremony on Thursday, Feb. 18, at The Mandalay Bay Convention Center in Las Vegas at the conclusion of the 2016 D.I.C.E. (Design, Innovate, Communicate, Entertain) Summit (#DICE2016).
This year, the D.I.C.E. Awards ceremony will honor Satoru Iwata as its Lifetime Achievement Award recipient. Also being honored this year as the Hall of Fame recipient is Hideo Kojima, world-renowned game creator and auteur recognized for the best-selling Metal Gear series.
“Looking at the nominees for the 19th Annual D.I.C.E. Awards, I am especially impressed by the broad range of titles catering to gamers’ increasingly sophisticated and diverse tastes,” said Martin Rae, president, Academy of Interactive Arts & Sciences. “It is always gratifying to watch our industry and its many artists and craftsmen grow and continue to challenge and thrill audiences. February 18th will be another memorable celebration of the best in interactive entertainment bolstered by the playful humor of host Pete Holmes.”
Blizzard Entertainment announced the Nova Covert Ops mission pack is now available for pre-purchase with a 33% discount offer where you get all 9-mission maps as a bundle. To put that in context, once this limited-time offer is over players will have to buy individual mini-packs for $7.49 each (containing 3-mission maps each). The Nova Covert Ops will be released in increments of 3 maps approximately every 3-4 months.
It is important to pre-purchase because of the bonuses such as the Nova skin and Nova portrait which won’t be available in the individual $7.49 mini-packs. Read the Pre-Purchase FAQ below.
Tim: Hello BlizzCon! Who is excited about Nova Covert Ops, Did you guys catch that announcement? Yeah? Excellent. Well, we are here today to tell you guys about the Future of StarCraft II. My name is Tim Morton. I’m the lead producer on StarCraft II: Legacy of the Void, and I’m going to introduce you guys to my fellow panelists up here.
The Starcraft II: Legacy of the Void Collector’s Edition is still available with FREE shipping while supplies last.
I recommend getting this ASAP, from past experience these go like hot bread and the only ones left are overpriced eBay copies going up over $200.
While BlizzCon stole the thunder and attention of everyone, something was lost in the background.
Hard to phrase. Awesome, exciting, thrilling, breath-taking, jaw-dropping, and a plethora of other heart-attack leading emotional words. Did anyone take the plates of that bull-smashing truck? THAT BIG an announcement!
Activision Blizzard has announced the launch of the new Activision Blizzard Studios division — fully focused on producing original Film and TV content.
Nick van Dyk is the co-president of the new Activision Blizzard Studios division. He was formerly Senior Vice President of Corporate Strategy at Disney and played a key role in the Pixar/Marvel/Lucasfilm acquisition years ago.
The important part of this news is the potential for StarCraft, Warcraft and Diablo TV animated series. Unthinkable!? Far-fetched!? How about you read very slowly the press release? The first production to be tackled by Activision Blizzard Studios is Skylanders Academy (an animated TV series) already in production.
Flashbacks bring me to words spoken by Duncan Jones, Chris Metzen and Rob Pardo during the BlizzCon 2013 Warcraft Movie Panel that totally make you [right now] thrill as if planets have aligned at the right time.
BlizzCon 2013 Flashback
Do you plan to make the film into a trilogy?
Duncan: Into a trilogy? I think for us right now it is absolutely about getting this first film right and making sure that we tell the story that we want to tell; but let’s be honest, if we are going to do this right and it works out, I think we would all be excited and enthusiastic about continuing the story.
I was wondering why you decided to make a movie instead of possibly a TV Series — and you have such a big story that is beautiful that you could put into a TV Series.
Metzen: I would say — unofficially — it is nothing official at all. I’m just riffing here — like “I want one of those too.”
Pardo: If Duncan does the job I know he is going to do, then maybe more studios will be knocking our doors to do TV shows.
Duncan: It goes back to that point where the number of stories that you guys have available to work with. We get this right, and we are going to do everything to make sure it turns out well that you can go anywhere with this. You can start going anywhere.
The launch of this new Activision Blizzard Studios division clearly makes production of Diablo, StarCraft, and Warcraft TV Animated Series and Film content a thought closer to reality than ever. Smaller productions similar to Netflix Daredevil (13-episodes) are also possible under the new division.
“Activision Blizzard Studios is not just an exciting new business for our company, it is a synergistic complement to our core business. Our movies and shows will benefit from the remarkable IP created in our games and will further increase the awareness of, engagement with and passion for our franchises.” said Van Dyk.
Activision Blizzard Launches Activision Blizzard Studios to Create Original Film and TV Content Based on Iconic, Globally-Recognized Franchises
Initial Productions to Include Skylanders™ TV Series and Call of Duty™ Film Series Disney Veteran Nick van Dyk Named Studio Co-President
SANTA MONICA, Calif. –(BUSINESS WIRE)– Activision Blizzard (Nasdaq: ATVI) today announced the launch of Activision Blizzard Studios , a new film and television studio devoted to creating original content based on the company’s extensive library of iconic and globally-recognized intellectual properties. Activision Blizzard’s owned content includes some of the most popular entertainment franchises in the world, including Call of Duty®, Skylanders®, Diablo ®, Hearthstone® and StarCraft®. Former Disney executive Nick van Dyk has been tapped to co-head the division, along with a senior creative executive who will be announced soon.
Activision Blizzard Studios’ first production will be “Skylanders™ Academy,” an animated TV series based on the award-winning Skylanders® game. Currently in production under the supervision of showrunner Eric Rogers (“Futurama”), “Skylanders™ Academy” will feature the voices of Justin Long (“Alvin and the Chipmunks,” “Ask Me Anything”) as Spyro, Ashley Tisdale (“Phineas and Ferb,” “High School Musical”) as Stealth Elf, Jonathan Banks (“Breaking Bad,” “Better Call Saul”) as Eruptor and Norm Macdonald (“Saturday Night Live”) as Glumshanks. Additional voice talent includes Harland Williams and Richard Horvitz . The award-winning, $3 billion Skylanders® franchise has sold through more than 250 million toys since pioneering the toys-to-life category in 2011i.
Another near-term initiative for Activision Blizzard Studios will be the development of a robust cinematic universe based on the Call of Duty franchise. Call of Duty®: Advanced Warfare remains the number one-selling title on next-generation consolesii and today marks the launch of the highly-anticipated new Call of Duty®: Black Ops III. Activision Blizzard Studios envisions a series of Call of Duty feature films as well as the possibility of television adaptations.
“Activision Blizzard is home to some of the most successful entertainment franchises in history, across any medium. With the launch of Activision Blizzard Studios , our engaged fans can now watch the games they love come to life across film and television,” said Bobby Kotick , Chief Executive Officer of Activision Blizzard . “Activision Blizzard Studios is yet another way we’re celebrating our players and fans, and we expect that our film and television productions will entertain and delight whole new audiences, as well. I’m excited that Nick and his team will be leading this important new growth opportunity for Activision Blizzard.”
Kotick added, “We intend to approach film and television development with the same unwavering commitment to excellence we are known for in game development.”
Nick van Dyk , formerly a long-time Walt Disney Company senior executive, will serve as Activision Blizzard Studios’ Co-President, alongside a top creative executive who will be announced soon. Van Dyk will have responsibility for distribution, physical production, strategy, finance and operations and will co-manage all aspects of the studio. Before joining Activision Blizzard last year, van Dyk spent nine years at Disney where, as Senior Vice President of Corporate Strategy, he helped drive Disney’s focus on franchise intellectual property and played a significant role in the acquisitions of Pixar, Marvel, and Lucasfilm . Prior to that, van Dyk was part of Artisan Entertainment’s senior management team.
“Activision Blizzard Studios has the unique advantage of starting with a library of world-class intellectual property that includes some of the largest franchises which have not yet been developed in film and television,” said van Dyk. “Our library spans more than 30 years of global entertainment culture and, in the last 12 months alone, fans of Activision Blizzard properties have played and watched our games online for more than 13 billion hours. This gives us a huge, passionate and deeply-engaged audience that is hungry for more great content built from the universes they already know and love—and which are extremely broad in their appeal.”
Van Dyk added, “Activision Blizzard Studios is not just an exciting new business for our company, it is a synergistic complement to our core business. Our movies and shows will benefit from the remarkable IP created in our games and will further increase the awareness of, engagement with and passion for our franchises.”
Activision Blizzard Studios is another important step in the company’s strategy of expanding the platforms through which it offers its compelling intellectual property to existing fans and new audiences around the world.
The founding of Activision Blizzard Studios follows the company’s announcement on Oct. 22 of a new esports division headed by former ESPN CEO Steve Bornstein and Major League Gaming co-founder and president Mike Sepso. The esports division will build on the company’s competitive gaming leadership by creating all-new ways to deliver the best-in-class fan experience across games, platforms and geographies, furthering the development of its world-leading esports ecosystem. Activision Blizzard’s other divisions are Activision Publishing and Blizzard Entertainment . On Nov. 2 , the company announced its plans to acquire King Digital Entertainment, the creators of the Candy Crush®, Farm Heroes®, Pet Rescue® and Bubble Witch® franchises, which will make it a new global leader in mobile gaming.
Activision Blizzard has decided to open a new eSports division appointing former ESPN & NFL CEO Steve Bornstein as its Chairman, as well as MLG co-founder/president Mike Sepso as Senior VP.
This strategic move coincides with a recent annoncement that Activision Blizzard plans to host an Investor’s Day straight from the BlizzCon showfloor on November 6th.
SANTA MONICA, Calif. –(BUSINESS WIRE)– Activision Blizzard, Inc. (Nasdaq: ATVI) today announced a new division that will build on the Company’s competitive gaming leadership by creating all-new ways to deliver the best-in-class fan experience across games, platforms and geographies, furthering the development of its world-leading esports ecosystem. Former CEO of ESPN and the NFL Network Steve Bornstein will serve as the division’s Chairman and Mike Sepso, who was most recently a co-founder and president of Major League Gaming (MLG), will serve as its Senior Vice President.
“Celebrating our players and their unique skill, dedication and commitment is the essence of our esports initiatives,” said Bobby Kotick , Chief Executive Officer of Activision Blizzard . “Blizzard Entertainment and Activision Publishing have been leaders in the development of esports. With that leadership, our strong franchises, our deep history and experience in esports, and now two additional industry leaders, we intend to further enhance our efforts and make certain this remains an important growth driver for Activision Blizzard.”
Kotick added, “There are no better leaders for this new initiative than Steve and Mike. Steve has unparalleled experience in creating a sports network powerhouse and his groundbreaking leadership at ESPN and the NFL Network shaped how the whole world experiences sports. Mike’s entrepreneurial vision helped make ‘esports’ a household word and he is uniquely positioned to take the experience to the next level.”
“Last year, Activision Blizzard created entertainment that was viewed and played by over 150 million people for more than 13 billion hours,” said Steve Bornstein , Chairman of the new division and former CEO of ESPN and the NFL Network. “I believe esports will rival the biggest traditional sports leagues in terms of future opportunities, and between advertising, ticket sales, licensing, sponsorships and merchandising, there are tremendous growth areas for this nascent industry. I’m excited to help Activision Blizzard further its leadership position in esports.”
“As a member of the esports community for over 12 years, I couldn’t be more excited for the future of the sport. I am confident that the company’s industry-leading content will capture the many opportunities we have to entertain and celebrate our players,” said Mike Sepso, Senior Vice President for Activision Blizzard . “Activision Blizzard is uniquely positioned to give millions of fans around the world what they want, and I’m excited to help support this community in a way that honors its history.”
Activision Blizzard has a rich history in esports:
Blizzard Entertainment’s StarCraft® was the early pioneer in large-scale mainstream, televised esports, since the 1990s.
Blizzard Entertainment has many of the world’s biggest and most beloved esports competitions. This year’s BlizzCon® event will take place November 6-7 in Anaheim, Calif. and will feature the global finals for StarCraft® II, World of Warcraft®, Heroes of the Storm™ and Hearthstone®. Players have been competing for more than $4 million in prizes across Road to BlizzCon tournaments.
Earlier this year, Blizzard Entertainment launched Heroes of the Dorm™, the first collegiate esports event to be televised on ESPN2. More than 6,000 collegiate players, representing 460-plus schools, competed in the tournament with the winning team from UC Berkeley securing the grand prize of fully-paid tuition for each of its members.
Activision Publishing hosts the annual Call of Duty Championship. Call of Duty® is the top console esports franchise in the world.
On September 24, 2015 , Activision Publishing announced the creation of the Call of Duty® World League , which provides a $3 million prize pool to professional and amateur players.
Since its launch, Destiny has become the most watched console game on Twitch.