The classic is back! Blizzard announced Starcraft: Remastered, a 4K Ultra High Definition remake of the original game.
This is a return of the gameplay of the beloved game from 1998 but with a fresh coat of paint using updated graphics and audio, as well as added matchmaking, ladder, social features and more.
Widescreen 4K Ultra HD Resolution
Classic StarCraft Gameplay Remains Untouched
New Illustrations Enhance Original Story
More than 50 Single-Player Missions
Plugged in to Blizzard’s Gaming Network
Cloud Saves for Campaign, Custom Maps, Replays, and Keybinds
Localized in 13 Languages
GORGEOUS ULTRA HD VISUALS
4K Ultra HD Graphics and Upgraded Audio: StarCraft: Remastered will include high-resolution unit models, buildings, doodads, and tilesets, as well as high-fidelity music and sound effects to bring the original game into the modern era, while retaining the classic StarCraft style.
Same Timeless Gameplay: The gameplay balance and idiosyncrasies have been painstakingly preserved from the original game. Mutalisk stacking, magic-boxing, unit pathfinding, control-group limitations, and more will all remain intact, allowing veteran players to enjoy playing and watching high-level competitive matches as before.
UNSURPASSED REAL-TIME STRATEGY GAMEPLAY
Includes Original and Expansion Campaigns: Return to the planetary battlefields of the war-torn Koprulu Sector and command the forces of the terran, zerg, and protoss across more than 50 story-driven single-player missions.
Fall in Love Again: Relive the epic saga of some of gaming’s most memorable and beloved heroes and villains, including Marshal Jim Raynor, Lieutenant Sarah Kerrigan, and Praetor Fenix.
Enhanced Storytelling: Original cinematics will be improved to 1080p resolution, while mission interludes and introductions will feature new comic-book style illustrations.
ROBUST FEATURES BRING THE TIMELESS CLASSIC TO THE MODERN ERA
Blizzard’s Gaming Network Brings a Bevy of Features: In addition to accurate matchmaking and enhanced ladder functionality, players will also be able to stay in touch with and chat with friends playing other Blizzard games. The classic functionality of named custom games and custom game lobbies will be retained, for the familiarity of long-time StarCraft players.
Localized in 13 Languages: English, German, French, Brazilian Portuguese, Spanish (LatAm), Spanish (European), Polish, Italian, Russian, Korean, Simplified Chinese, Traditional Chinese, and Japanese
The UNN news anchor Donny Vermillion returns, and with him comes a new map for Starcraft Coop.
Based on the Wings of Liberty mission “The Devil’s Playground”, this mission sends you on the planet Viridium Prime to harvest so called “xenon crystals” before the planet explodes.
Just like on Redstone III, lava will rise on a regular basis, forcing you to bring your ground forces to safety before the lava incinerates your units, and in turn disrubting your harvest of xenon crystals.
Like with other coop missions, there is a bonus objective: In “The Vermillion Problem” you have to defeat a lava monster, which only appears when the lava level is high.
The Vermillion Problem | Viridium Prime
Visit the original article here to read in detail what Adam Levy, gamedesigner at Blizzard, can tell about the creation of this new coop map.
Blizzard revealed today the coming features of the next Patch for Starcraft Legacy of the Void.
3.3 will introduce two things: Mutators and Mastery Levels.
Spice up your games with the weekly mutator challenges, including but not limited to sleeping workers, invisible armies, tornados, fast enemies and infested zombies assaulting your base.
To make these challanges worth playing, playing commanders beyond level 15 will contribute to the mastery levels, which will give you points to spend to strengthen your units and abilities across commanders.
Finally, there is one small unmentioned reveal: the next commander to join the battle is Abathur, the evolution master mind behind the swarm.
A rounds up on the awaited unofficial Starcraft Chronicles CGI Film. J.J. Franzen (Lightning/Rendering Supervisor), known for his credits at South Park and Team America, has nominated Modeling/Animation Supervisors and Project Managers to organize the CGI team . The new Project Manager Fdario will be instructing the modelers and animators with further plans of action, to synch efforts. The storyline of the teaser will be submitted by Critical.Mechanism to the team before the weekend. New Matte Painters have joined the Starcraft CGI film, but more are needed for the next part of the project after the 2 minutes teaser. If you know matte painters, tell them to join up here; or help by posting at your favorite forum, please do so.
Who are the new Matte Painters? Check out their breath-taking samples or galleries submitted at the time of recruitment: coitbub2006 Plaf Makyysch
Now if those Matte Painters just astonished you, take a look at this video. One of the modelers, bodhisattva, decided to rig the tank model he practiced with on his own, and took video. It is not determined if the model will be the one to be used on the CGI, however this looks like good material to show the fans.